KS2 Computing Home Learning 1 – 20/4/20

Hello from Mrs Rawlinson in Anchorshome Academy’s virtual computing suite.

I am going to be writing a regular blog with a selection of optional tasks for those of you who wish to continue developing your computing skills at home.  I am aware that some of you will not have access to devices or are having to share with other members of your family so I will add some ‘unplugged’ activities as well.

Please do ask an adult to share your achievements; whether that be by screen shot, a link to something you’ve created or simply tell me what you’ve be up to.  It will help me write future blogs if I know what you are enjoying.

I can be contacted on  [email protected]

Online Safety

Many of you now are spending more time than usual online so it is more important than ever to cast your mind back to what we have learnt in our online safety lessons.

REMEMBER it is easy for people to hide their real identity online.

NEVER share your personal details with people you meet online.  

If you come across something inappropriate or that upsets you TELL an adult.

On each of my blogs I will include some links to thinkuknow activity packs that are produced by the education programme of the National Crime Agency.  Each activity pack is designed to be completed with an adult at home and will help you learn and speak together about things that are important when interacting online.  

Please do watch the short videos these activity sheets link to even if you are not doing the tasks.

Age 5 – 7 yrs:


Age 8 – 10yrs:


Coding Activities

The tasks you can choose from this week are on the website code.org.  If you want to create an account to save your work you can do so but it is not necessary if you just want to dip in and out of the tasks.

The following tasks will embed your knowledge of sequence, repetition and selection.  Remember as the tasks get more difficult just decompose the problem by breaking it down into small steps.  These tasks start off easy and get more difficult as you progress through the levels.  Although I have given suggested tasks for each year you are free to try any of them – if a level gets too difficult just stop, be proud of your achievements and if you want to do some more just move onto one of the other tasks.

Top Tip : When attempting to put repetition (loops) in your code remember to look out for the patterns in the paths.

Year 3

Moana: https://partners.disney.com/hour-of-code 

Minecraft Adventurer: https://studio.code.org/s/mc/stage/1/puzzle/1

Year 4

Moana: https://partners.disney.com/hour-of-code 

Minecraft Adventurer:  https://studio.code.org/s/mc/stage/1/puzzle/1

Minecraft Designer: https://studio.code.org/s/minecraft/stage/1/puzzle/1

Year 5 + 6

Year 5 and 6 children, please concentrate on completing the tasks using the minimum number of blocks specified – this will really improve your skills when using repetition (loops).  Some of the places where repetition can be used are tricky to spot so don’t get disheartened if you need to use more than the number of blocks suggested; it is the completion of the task that is most important.  Look out for the PATTERNS.

Moana: https://partners.disney.com/hour-of-code 

Minecraft Adventurer: https://studio.code.org/s/mc/stage/1/puzzle/1

 Minecraft Designer: https://studio.code.org/s/minecraft/stage/1/puzzle/1

Hero’s Journey: https://studio.code.org/s/hero/stage/1/puzzle/1

Minecraft Voyage Aquatica: https://studio.code.org/s/aquatic/stage/1/puzzle/1


For those or you at the top of the school who want a real challenge you are in the right place.

In our classes we have regularly spoken about how in an ever changing technical world you must be confident enough and have the skills to be able to teach yourselves how to use an unfamiliar environment – well here’s your chance to test that.   Javascript – the language of the web – is not something we have ever learnt together but I am confident some of you will relish this challenge to teach yourself! REMEMBER only have a go at this if you really want something to get your teeth stuck into!

For a video to tell you what it’s all about follow this link and scroll down to the video ‘AppLab How to Introduction’:


You will need a login from me to access this learning so please if you would like to give it a try ask an adult at home to send me an email and I will reply with a username and password.


Even if you do not have a device you can still develop your computational skills by having a go at this fun activity.

Treasure Hunt

  • Hide something in your home.
  • Write an algorithm for someone else in your home to follow in order to find it.

(Algorithm: A set of instructions, in the correct order, to complete a specific task.)

Here are some basic instructions you could use:

Move Forward 1 Step

Turn Left

Turn Right

Can you create some instructions to include some repetition (loops) or even selection?

Here are some examples:

#Take four steps forward
Do 4 times
+++Move Forward 1 step

#Move forward 1 step at a time until you reach the kitchen then stop
Do until (Reach Kitchen)
Move Forward 1 step

Year 6 – maybe you could try some instructions along these lines – selection combined with repetition.
Check if there is a door to the left, if there is turn left, if there isn’t move forward 1 step. 
#Repeat until you reach the kitchen. 
UNTIL (Reach Kitchen)
+++If (door to left) THEN
+++++++Turn Left
+++++++Move Forward 1 step

Finally, have fun and l look forward to hearing what you have done.

Mrs Rawlinson

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